weatherless...................83.19670% balance.......................52.17508% offense.......................46.36398% sun........................... 7.60180% rain.......................... 4.90734% trickroom..................... 3.98818% hail.......................... 2.72350% tricksun...................... 2.51597% sand.......................... 1.68270% voltturn...................... 1.36594% tailwind...................... 0.98085% hyperoffense.................. 0.71919% semistall..................... 0.70213% sandoffense................... 0.38181% monotype...................... 0.17707% multiweather.................. 0.11123% trickhail..................... 0.08799% stall......................... 0.03962% monowater..................... 0.03728% tricksand..................... 0.03656% sunoffense.................... 0.03134% rainoffense................... 0.03039% trickrain..................... 0.02324% monoelectric.................. 0.02020% monoice....................... 0.02004% monosteel..................... 0.01752% monopsychic................... 0.01658% monodark...................... 0.01387% monoghost..................... 0.01384% monoflying.................... 0.01194% monofairy..................... 0.00927% batonpass..................... 0.00839% monobug....................... 0.00738% gravity....................... 0.00600% sandstall..................... 0.00454% dragmag....................... 0.00387% mononormal.................... 0.00316% monodragon.................... 0.00200% hailoffense................... 0.00198% monograss..................... 0.00128% trapper....................... 0.00125% monofire...................... 0.00095% monofighting.................. 0.00086% hailstall..................... 0.00065% sunstall...................... 0.00054% monopoison.................... 0.00041% monoground.................... 0.00035% rainstall..................... 0.00023% monorock...................... 0.00016% Stalliness (mean: 0.041) -1.2| |# -0.8|### |####### -0.4|################ |########################## 0.0|############################## |########################## +0.4|##################### |########### +0.8|#### |# | | more negative = more offensive, more positive = more stall one # = 0.69%