weatherless...................72.46521% balance.......................59.99319% offense.......................37.81685% hail..........................11.53313% sun........................... 8.29905% rain.......................... 5.87583% trickroom..................... 4.53620% sand.......................... 2.21508% tricksun...................... 2.14120% semistall..................... 1.48178% tailwind...................... 1.22607% voltturn...................... 1.10088% hyperoffense.................. 0.54742% monotype...................... 0.43897% multiweather.................. 0.35515% stall......................... 0.16076% trickhail..................... 0.10624% monoice....................... 0.09182% gravity....................... 0.07473% monowater..................... 0.05701% tricksand..................... 0.05422% rainoffense................... 0.04868% sunoffense.................... 0.04741% monograss..................... 0.04441% monoghost..................... 0.04208% monobug....................... 0.03857% hailoffense................... 0.03320% sandoffense................... 0.03219% trickrain..................... 0.02779% monodark...................... 0.02136% monofire...................... 0.01954% batonpass..................... 0.01941% monoflying.................... 0.01743% monodragon.................... 0.01709% dragmag....................... 0.01459% monofighting.................. 0.01438% mononormal.................... 0.01438% monofairy..................... 0.01408% sandstall..................... 0.01370% monopoison.................... 0.01282% hailstall..................... 0.01172% monopsychic................... 0.01146% monoelectric.................. 0.00973% allweather.................... 0.00736% sunstall...................... 0.00520% monorock...................... 0.00508% rainstall..................... 0.00499% monosteel..................... 0.00495% monoground.................... 0.00317% trapper....................... 0.00258% Stalliness (mean: 0.113) |# -0.8|### |###### -0.4|############# |###################### 0.0|############################# |############################## +0.4|######################## |############## +0.8|###### |### |# | more negative = more offensive, more positive = more stall one # = 0.65%