weatherless...................74.05632% balance.......................60.61797% offense.......................37.94732% hail..........................11.16054% sun........................... 8.37378% trickroom..................... 4.88475% rain.......................... 4.78497% tricksun...................... 2.71367% sand.......................... 1.84653% voltturn...................... 1.06818% semistall..................... 1.05952% tailwind...................... 0.84526% hyperoffense.................. 0.29430% monotype...................... 0.21496% multiweather.................. 0.20752% trickhail..................... 0.09970% stall......................... 0.08089% monoice....................... 0.05368% gravity....................... 0.05314% tricksand..................... 0.03942% sandoffense................... 0.03799% monowater..................... 0.03430% rainoffense................... 0.02812% sunoffense.................... 0.02090% monoghost..................... 0.01948% trickrain..................... 0.01946% hailoffense................... 0.01827% monobug....................... 0.01476% monograss..................... 0.01372% dragmag....................... 0.01100% monopsychic................... 0.01073% monofire...................... 0.00997% mononormal.................... 0.00913% monoelectric.................. 0.00744% monoflying.................... 0.00742% monodragon.................... 0.00663% batonpass..................... 0.00568% monodark...................... 0.00543% monopoison.................... 0.00530% monofairy..................... 0.00508% monorock...................... 0.00453% sandstall..................... 0.00433% allweather.................... 0.00406% hailstall..................... 0.00348% monofighting.................. 0.00346% monosteel..................... 0.00315% trapper....................... 0.00130% monoground.................... 0.00098% sunstall...................... 0.00070% rainstall..................... 0.00016% Stalliness (mean: 0.111) |# -0.8|## |##### -0.4|############# |###################### 0.0|############################## |############################## +0.4|####################### |############## +0.8|##### |## |# | more negative = more offensive, more positive = more stall one # = 0.68%