weatherless...................80.73569% balance.......................60.29834% offense.......................38.96807% hail.......................... 8.52267% sun........................... 6.90439% trickroom..................... 4.11978% rain.......................... 3.03236% tricksun...................... 2.91510% voltturn...................... 1.13923% sand.......................... 0.89923% semistall..................... 0.57625% tailwind...................... 0.45482% hyperoffense.................. 0.13240% multiweather.................. 0.09399% monotype...................... 0.08247% monoice....................... 0.02711% batonpass..................... 0.02639% sandoffense................... 0.02588% stall......................... 0.02493% sunoffense.................... 0.02470% trickhail..................... 0.02137% monowater..................... 0.02035% rainoffense................... 0.02006% tricksand..................... 0.01639% sandstall..................... 0.01076% gravity....................... 0.00705% monograss..................... 0.00619% monodark...................... 0.00506% monodragon.................... 0.00384% trickrain..................... 0.00357% monoelectric.................. 0.00341% hailoffense................... 0.00336% mononormal.................... 0.00305% monopoison.................... 0.00267% monofire...................... 0.00234% monorock...................... 0.00201% dragmag....................... 0.00174% monobug....................... 0.00157% monosteel..................... 0.00144% monopsychic................... 0.00126% monofighting.................. 0.00088% monoghost..................... 0.00077% monoflying.................... 0.00030% monofairy..................... 0.00023% hailstall..................... 0.00017% allweather.................... 0.00010% sunstall...................... 0.00007% monoground.................... 0.00002% rainstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.098) | -0.8|# |##### -0.4|############ |##################### 0.0|############################## |############################ +0.4|#################### |############# +0.8|#### |# | | more negative = more offensive, more positive = more stall one # = 0.74%