weatherless...................90.12232% offense.......................47.83815% balance.......................30.51486% hyperoffense..................16.94638% voltturn......................10.88750% sun........................... 4.40193% semistall..................... 3.12189% hail.......................... 3.03655% rain.......................... 2.03385% stall......................... 1.57872% sunoffense.................... 1.56450% hailoffense................... 1.01693% choice........................ 0.96715% trickroom..................... 0.79647% rainoffense................... 0.59735% monotype...................... 0.47646% sand.......................... 0.46224% mononormal.................... 0.12800% monoelectric.................. 0.11378% monoice....................... 0.08534% multiweather.................. 0.05689% monograss..................... 0.03556% monoground.................... 0.03556% monowater..................... 0.02133% monobug....................... 0.02133% sandstall..................... 0.02133% monodragon.................... 0.02133% monofire...................... 0.02133% tailwind...................... 0.00711% tricksun...................... 0.00711% monoflying.................... 0.00711% Stalliness (mean: -0.259) -2.5|# | -2.0|# |#### -1.5|####### |############### -1.0|################## |############################ -0.5|############################## |######################## 0.0|########################### |##################### +0.5|################## |############## +1.0|###### |### +1.5|## |# +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.45%