weatherless...................90.24435% offense.......................46.69682% balance.......................31.64054% hyperoffense..................16.65339% voltturn......................12.07958% sun........................... 4.27498% semistall..................... 3.47539% hail.......................... 3.12532% rain.......................... 2.05578% sunoffense.................... 1.86025% stall......................... 1.53386% hailoffense................... 1.17976% trickroom..................... 0.67842% choice........................ 0.64956% rainoffense................... 0.61921% sand.......................... 0.33189% monotype...................... 0.26783% mononormal.................... 0.10119% monoelectric.................. 0.06629% multiweather.................. 0.03232% monoground.................... 0.03026% monoice....................... 0.02549% monograss..................... 0.02172% sandstall..................... 0.02119% tricksun...................... 0.00956% monowater..................... 0.00898% monodragon.................... 0.00874% monofire...................... 0.00848% tailwind...................... 0.00104% monobug....................... 0.00076% monoflying.................... 0.00035% Stalliness (mean: -0.231) -2.5|# | -2.0|# |##### -1.5|####### |############## -1.0|################## |############################ -0.5|############################## |####################### 0.0|########################### |##################### +0.5|################### |################ +1.0|####### |### +1.5|## |# +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.44%