weatherless...................90.54897% offense.......................46.17139% balance.......................30.22777% hyperoffense..................18.65339% voltturn......................14.59655% sun........................... 5.18209% semistall..................... 3.90527% hail.......................... 3.28955% sunoffense.................... 3.25637% hailoffense................... 1.93843% stall......................... 1.04218% rain.......................... 0.85584% trickroom..................... 0.70889% choice........................ 0.29813% rainoffense................... 0.15643% sand.......................... 0.12451% monotype...................... 0.07982% monoground.................... 0.03644% monoelectric.................. 0.02772% mononormal.................... 0.01478% sandstall..................... 0.01053% tricksun...................... 0.00555% multiweather.................. 0.00095% monowater..................... 0.00077% monograss..................... 0.00010% monobug....................... 0.00001% monoice....................... 0.00000% monofire...................... 0.00000% tailwind...................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.264) -2.5| | -2.0| |####### -1.5|######## |############## -1.0|############# |########################### -0.5|############################## |################## 0.0|###################### |################# +0.5|################## |############### +1.0|###### |### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%