weatherless...................96.92955% offense.......................54.13176% hyperoffense..................21.35001% balance.......................21.11050% voltturn...................... 9.36334% semistall..................... 2.88385% hail.......................... 1.75861% trickroom..................... 1.15966% sun........................... 0.85629% hailoffense................... 0.80707% sunoffense.................... 0.60586% stall......................... 0.52388% rain.......................... 0.41196% choice........................ 0.11806% rainoffense................... 0.11778% sand.......................... 0.04362% monotype...................... 0.03763% monoelectric.................. 0.01901% monoground.................... 0.01812% sandstall..................... 0.00460% tricksun...................... 0.00067% mononormal.................... 0.00048% multiweather.................. 0.00003% monowater..................... 0.00003% monograss..................... 0.00000% monobug....................... 0.00000% monofire...................... 0.00000% monoice....................... 0.00000% tailwind...................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.466) -2.5| | -2.0| |##### -1.5|########### |#### -1.0|#### |########### -0.5|############################## |##### 0.0|########### |####### +0.5|####### |### +1.0|# |# +1.5|## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.96%