weatherless...................99.23681% balance.......................61.63676% offense.......................19.63391% semistall.....................12.81628% stall......................... 5.05922% batonpass..................... 3.72220% hyperoffense.................. 0.85383% sun........................... 0.60082% monotype...................... 0.27563% rain.......................... 0.13395% monowater..................... 0.06781% monopoison.................... 0.05894% mononormal.................... 0.04164% sand.......................... 0.03863% dragmag....................... 0.03518% monoflying.................... 0.02723% monopsychic................... 0.02481% monobug....................... 0.02050% monoelectric.................. 0.01276% sandstall..................... 0.01048% multiweather.................. 0.01020% monofighting.................. 0.00968% monoground.................... 0.00911% monofire...................... 0.00829% monorock...................... 0.00496% monoghost..................... 0.00466% monograss..................... 0.00364% monoice....................... 0.00292% monosteel..................... 0.00257% monodark...................... 0.00181% monodragon.................... 0.00022% voltturn...................... 0.00002% trapper....................... 0.00000% Stalliness (mean: 0.440) -1.0|## |## -0.5|##### |######### 0.0|################### |############################## +0.5|################# |############# +1.0|########## |######## +1.5|#### |#### +2.0|# more negative = more offensive, more positive = more stall one # = 0.80%