weatherless...................99.49671% balance.......................59.31110% semistall.....................17.26881% offense.......................15.17249% stall......................... 7.40340% batonpass..................... 2.56472% hyperoffense.................. 0.84419% sun........................... 0.37975% monotype...................... 0.17097% monowater..................... 0.15384% rain.......................... 0.11858% monopoison.................... 0.01009% monopsychic................... 0.00590% sand.......................... 0.00496% dragmag....................... 0.00131% sandstall..................... 0.00094% monobug....................... 0.00062% monofire...................... 0.00040% monograss..................... 0.00008% monoflying.................... 0.00002% mononormal.................... 0.00002% monodragon.................... 0.00001% monosteel..................... 0.00000% monoelectric.................. 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% voltturn...................... 0.00000% multiweather.................. 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.556) -1.0|## |# -0.5|### |######## 0.0|############# |############################## +0.5|################ |################# +1.0|########## |########### +1.5|###### |###### +2.0|## more negative = more offensive, more positive = more stall one # = 0.80%