balance.......................68.37846% weatherless...................50.83931% sand..........................39.80105% offense.......................31.62154% sun........................... 9.35963% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% hyperoffense.................. 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.085) -2.0| | -1.5| | -1.0| | -0.5| |################### 0.0|##### |############################## +0.5|###### | +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.69%