rain..........................55.69170% offense.......................46.98830% sun...........................34.85502% balance.......................20.63540% hyperoffense..................16.08105% sand..........................11.67640% semistall..................... 9.38509% sunoffense.................... 8.85085% stall......................... 6.91015% rainstall..................... 6.10967% multiweather.................. 5.57860% rainoffense................... 5.45203% weatherless................... 3.39368% sandoffense................... 0.80392% sandstall..................... 0.36558% hail.......................... 0.26406% tailwind...................... 0.26090% trickroom..................... 0.17689% trickrain..................... 0.17689% choice........................ 0.16562% sunstall...................... 0.15919% dragmag....................... 0.09733% monotype...................... 0.02823% monodragon.................... 0.02812% voltturn...................... 0.00407% batonpass..................... 0.00282% hailstall..................... 0.00054% hailoffense................... 0.00012% monoice....................... 0.00008% monopsychic................... 0.00001% monodark...................... 0.00001% monoghost..................... 0.00000% tricksun...................... 0.00000% monoflying.................... 0.00000% monoground.................... 0.00000% monowater..................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% monograss..................... 0.00000% fear.......................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.091) | -1.5|###### |############### -1.0|############### |################# -0.5|######################## |############################## 0.0|######################### |######## +0.5|######## |###### +1.0|###### |####### +1.5|######## |######## +2.0|## |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%