weatherless...................76.24669% offense.......................39.90964% balance.......................37.24285% sand..........................15.49540% hyperoffense..................10.97085% semistall..................... 7.52032% sun........................... 7.29405% stall......................... 4.35634% voltturn...................... 3.91795% monotype...................... 2.35568% rain.......................... 2.33038% multiweather.................. 2.02596% sandoffense................... 0.79714% hail.......................... 0.67284% trickroom..................... 0.63786% dragmag....................... 0.52919% sandstall..................... 0.48230% sunoffense.................... 0.40936% monobug....................... 0.26794% monosteel..................... 0.26720% choice........................ 0.24264% mononormal.................... 0.22478% monopsychic................... 0.19426% monofighting.................. 0.19054% monowater..................... 0.17491% rainoffense................... 0.13621% monoelectric.................. 0.11909% monodark...................... 0.11760% monopoison.................... 0.10792% monofire...................... 0.10346% monorock...................... 0.10197% monograss..................... 0.10122% monoflying.................... 0.09974% tailwind...................... 0.09825% monoground.................... 0.09676% monoghost..................... 0.08038% monodragon.................... 0.07741% sunstall...................... 0.07666% monofairy..................... 0.07220% hailstall..................... 0.04540% monoice....................... 0.04168% trickhail..................... 0.03870% rainstall..................... 0.03721% gravity....................... 0.02605% hailoffense................... 0.02233% tricksand..................... 0.01935% tricksun...................... 0.00298% trickrain..................... 0.00074% trapper....................... 0.00074% Stalliness (mean: 0.011) |##### -1.5|##### |######## -1.0|############## |################### -0.5|#################### |######################### 0.0|############################## |########################### +0.5|#################### |############## +1.0|########## |######## +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%