weatherless...................76.37009% balance.......................38.18713% offense.......................37.98749% sand..........................16.51165% hyperoffense..................10.62621% semistall..................... 8.19397% sun........................... 7.00274% stall......................... 5.00520% voltturn...................... 4.82408% multiweather.................. 2.20111% rain.......................... 2.05542% monotype...................... 1.01460% sandoffense................... 0.71169% dragmag....................... 0.55470% trickroom..................... 0.51783% sandstall..................... 0.49818% sunoffense.................... 0.37643% hail.......................... 0.26558% choice........................ 0.19504% monosteel..................... 0.15694% monobug....................... 0.11075% monopsychic................... 0.10444% monowater..................... 0.09348% rainoffense................... 0.09291% monodark...................... 0.08266% mononormal.................... 0.07053% sunstall...................... 0.06514% monopoison.................... 0.05343% monofire...................... 0.04954% hailstall..................... 0.04675% monoground.................... 0.04603% monofighting.................. 0.04053% monoelectric.................. 0.04007% gravity....................... 0.04005% tailwind...................... 0.03952% monoflying.................... 0.03730% trickhail..................... 0.03543% monofairy..................... 0.03466% monoghost..................... 0.03194% monograss..................... 0.02832% monorock...................... 0.02646% rainstall..................... 0.02627% monodragon.................... 0.02163% tricksand..................... 0.01532% monoice....................... 0.01118% hailoffense................... 0.00482% tricksun...................... 0.00146% trapper....................... 0.00039% trickrain..................... 0.00017% Stalliness (mean: 0.052) |##### -1.5|###### |######## -1.0|############### |################# -0.5|################### |######################## 0.0|############################## |############################## +0.5|###################### |############### +1.0|########### |########## +1.5|#### |#### +2.0|### |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%