weatherless...................81.01060% balance.......................38.45525% offense.......................27.68127% sand..........................15.65712% semistall.....................11.94238% hyperoffense..................11.00475% stall.........................10.91635% sun........................... 5.65586% voltturn...................... 4.29687% multiweather.................. 3.35395% trickroom..................... 1.50798% rain.......................... 0.97951% dragmag....................... 0.77135% sandstall..................... 0.65491% gravity....................... 0.47022% sandoffense................... 0.18821% sunoffense.................... 0.12606% tailwind...................... 0.09376% monotype...................... 0.05914% hail.......................... 0.05118% sunstall...................... 0.03652% monoground.................... 0.02593% monoelectric.................. 0.00911% choice........................ 0.00798% monofighting.................. 0.00745% monosteel..................... 0.00520% trickhail..................... 0.00362% monoghost..................... 0.00342% hailstall..................... 0.00221% monoflying.................... 0.00212% monofire...................... 0.00125% monopoison.................... 0.00109% mononormal.................... 0.00080% monorock...................... 0.00077% tricksand..................... 0.00056% monobug....................... 0.00051% monopsychic................... 0.00047% monograss..................... 0.00045% monofairy..................... 0.00043% monodragon.................... 0.00042% monodark...................... 0.00034% rainstall..................... 0.00028% rainoffense................... 0.00024% monowater..................... 0.00014% monoice....................... 0.00001% hailoffense................... 0.00000% trapper....................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.273) |##### -1.5|####### |####### -1.0|############### |###### -0.5|############# |####################### 0.0|###################### |############################## +0.5|########################## |############## +1.0|############ |############## +1.5|####### |######### +2.0|##### |## +2.5|## |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.44%