weatherless...................90.40014% offense.......................43.30075% hyperoffense..................37.57152% balance.......................14.84408% batonpass.....................11.20837% monotype......................10.32738% rain.......................... 4.58490% sun........................... 4.27608% dragmag....................... 2.36634% stall......................... 2.22424% monopsychic................... 2.07268% semistall..................... 2.05941% sand.......................... 1.92490% monoghost..................... 1.78659% voltturn...................... 1.78280% monobug....................... 1.75818% multiweather.................. 1.75060% mononormal.................... 1.58577% trapper....................... 1.38305% rainoffense................... 1.27127% monoelectric.................. 1.25800% monoflying.................... 0.98708% choice........................ 0.80330% monodragon.................... 0.79762% sunoffense.................... 0.78625% monowater..................... 0.68584% monorock...................... 0.64984% hail.......................... 0.60816% monograss..................... 0.42439% sandoffense................... 0.40355% monopoison.................... 0.39597% monodark...................... 0.38460% monosteel..................... 0.27471% monofairy..................... 0.25766% trickroom..................... 0.21409% monoground.................... 0.20083% hailoffense................... 0.14399% monofire...................... 0.13262% monofighting.................. 0.08147% monoice....................... 0.06442% fear.......................... 0.03600% tailwind...................... 0.02463% gravity....................... 0.02084% sandstall..................... 0.01705% swagplay...................... 0.01137% sandfear...................... 0.00758% rainstall..................... 0.00568% sunstall...................... 0.00189% Stalliness (mean: -0.712) -4.0| | -3.0|# |#### -2.0|########### |################### -1.0|############################ |############################## 0.0|################## |######### +1.0|#### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.79%