weatherless...................93.56051% offense.......................45.77237% hyperoffense..................33.40522% balance.......................16.36421% batonpass.....................10.82467% monotype...................... 7.15417% rain.......................... 3.42411% dragmag....................... 3.34871% sun........................... 2.44446% semistall..................... 2.27483% stall......................... 2.18337% voltturn...................... 1.91721% trapper....................... 1.62615% monopsychic................... 1.46073% mononormal.................... 1.15872% sand.......................... 1.12038% monoghost..................... 1.11254% monobug....................... 1.08596% monoelectric.................. 1.03602% multiweather.................. 0.84167% rainoffense................... 0.77207% monoflying.................... 0.62261% monodragon.................... 0.61322% monowater..................... 0.58618% sunoffense.................... 0.55645% choice........................ 0.44146% monopoison.................... 0.42385% hail.......................... 0.32241% monorock...................... 0.27129% monograss..................... 0.24374% monodark...................... 0.23942% sandoffense................... 0.22480% trickroom..................... 0.21450% monoground.................... 0.13979% monosteel..................... 0.13390% monofairy..................... 0.12733% hailoffense................... 0.07022% monofighting.................. 0.03591% gravity....................... 0.02673% monofire...................... 0.02671% monoice....................... 0.02243% fear.......................... 0.01938% swagplay...................... 0.00945% tailwind...................... 0.00764% rainstall..................... 0.00755% sandstall..................... 0.00752% sandfear...................... 0.00181% sunstall...................... 0.00168% Stalliness (mean: -0.634) -4.0| | -3.0|# |### -2.0|######## |################ -1.0|####################### |############################## 0.0|################## |######## +1.0|### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%