weatherless...................96.17919% offense.......................53.16044% hyperoffense..................26.34316% balance.......................17.71180% batonpass..................... 5.40469% dragmag....................... 5.05463% monotype...................... 4.31955% voltturn...................... 2.95685% rain.......................... 2.87841% semistall..................... 1.42342% stall......................... 1.36118% trapper....................... 1.29185% monoelectric.................. 1.04979% monopsychic................... 0.76711% monobug....................... 0.68616% sun........................... 0.62504% monopoison.................... 0.58346% mononormal.................... 0.53906% monodragon.................... 0.41418% sand.......................... 0.35771% monoflying.................... 0.34660% monowater..................... 0.34210% monoghost..................... 0.33853% sunoffense.................... 0.18736% rainoffense................... 0.17392% monograss..................... 0.16933% multiweather.................. 0.13831% monoground.................... 0.11195% hail.......................... 0.09909% trickroom..................... 0.09092% monofairy..................... 0.07929% sandoffense................... 0.07713% choice........................ 0.06643% monodark...................... 0.04345% monofire...................... 0.03090% monosteel..................... 0.02763% monorock...................... 0.02671% gravity....................... 0.02244% fear.......................... 0.00454% hailoffense................... 0.00402% monoice....................... 0.00212% sunstall...................... 0.00056% tailwind...................... 0.00051% swagplay...................... 0.00051% sandstall..................... 0.00008% monofighting.................. 0.00004% sandfear...................... 0.00001% rainstall..................... 0.00000% Stalliness (mean: -0.566) -4.0| | -3.0| |## -2.0|##### |########### -1.0|################ |############################## 0.0|################## |####### +1.0|### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 1.09%