weatherless...................94.68903% offense.......................63.11944% balance.......................17.82137% hyperoffense..................15.62034% dragmag....................... 7.13907% rain.......................... 5.10125% voltturn...................... 4.83776% monotype...................... 2.10654% semistall..................... 1.77000% stall......................... 1.66884% batonpass..................... 1.49198% mononormal.................... 0.54507% monoelectric.................. 0.48596% trapper....................... 0.41552% monodragon.................... 0.26770% monopsychic................... 0.21758% monowater..................... 0.19989% sun........................... 0.18268% monoflying.................... 0.18258% monoghost..................... 0.17455% monograss..................... 0.13136% monofairy..................... 0.11581% sunoffense.................... 0.08565% monoground.................... 0.08147% sand.......................... 0.04920% monobug....................... 0.04867% monosteel..................... 0.04262% multiweather.................. 0.03268% monofire...................... 0.02828% rainoffense................... 0.02168% trickroom..................... 0.01580% choice........................ 0.01565% sandoffense................... 0.01322% hail.......................... 0.01053% monopoison.................... 0.00743% monorock...................... 0.00536% monodark...................... 0.00478% gravity....................... 0.00404% fear.......................... 0.00030% hailoffense................... 0.00009% monoice....................... 0.00009% swagplay...................... 0.00004% sunstall...................... 0.00002% tailwind...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% sandfear...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.424) -4.0| | -3.0| |# -2.0|## |##### -1.0|############ |############################## 0.0|################ |##### +1.0|## |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 1.34%