weatherless...................76.32075% offense.......................44.33135% balance.......................32.27228% hyperoffense..................11.49957% voltturn......................10.02469% sand.......................... 8.38252% rain.......................... 7.51569% sun........................... 6.84905% stall......................... 6.05428% semistall..................... 5.84251% monotype...................... 2.75178% hail.......................... 2.33043% trickroom..................... 1.61554% multiweather.................. 1.34738% sandoffense................... 0.56827% sunoffense.................... 0.50092% sandstall..................... 0.46020% choice........................ 0.44109% monowater..................... 0.42574% hailoffense................... 0.40099% dragmag....................... 0.36120% monobug....................... 0.32079% monofire...................... 0.26221% mononormal.................... 0.24748% rainoffense................... 0.22712% monopoison.................... 0.21584% tailwind...................... 0.16760% monopsychic................... 0.13847% rainstall..................... 0.13596% monoghost..................... 0.13251% monoelectric.................. 0.13001% monosteel..................... 0.12030% monofairy..................... 0.11309% monoice....................... 0.11278% monoflying.................... 0.10307% monodark...................... 0.09993% tricksun...................... 0.09680% monofighting.................. 0.09555% monoground.................... 0.09367% monorock...................... 0.09054% monodragon.................... 0.08897% monograss..................... 0.08490% gravity....................... 0.05357% sunstall...................... 0.05263% hailstall..................... 0.02694% tricksand..................... 0.02444% trickhail..................... 0.00627% allweather.................... 0.00564% trapper....................... 0.00501% trickrain..................... 0.00251% Stalliness (mean: 0.005) |######## -1.0|################ |############################# 0.0|############################## |################### +1.0|########## |##### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.82%