weatherless...................77.31326% offense.......................43.16185% balance.......................32.50226% voltturn......................13.17204% hyperoffense..................11.10122% sand.......................... 8.20896% rain.......................... 7.96831% stall......................... 7.17157% semistall..................... 6.06310% sun........................... 5.73642% trickroom..................... 2.12646% hail.......................... 1.91114% monotype...................... 1.36983% multiweather.................. 1.09969% hailoffense................... 0.45784% sandstall..................... 0.45262% sandoffense................... 0.44075% dragmag....................... 0.42742% sunoffense.................... 0.38372% choice........................ 0.38216% monowater..................... 0.22197% tailwind...................... 0.18223% rainoffense................... 0.16348% monofire...................... 0.15664% rainstall..................... 0.12701% mononormal.................... 0.11638% monobug....................... 0.11509% tricksun...................... 0.11293% monoelectric.................. 0.09268% monopoison.................... 0.08191% monopsychic................... 0.07975% monoice....................... 0.07753% monofighting.................. 0.07341% gravity....................... 0.07313% monosteel..................... 0.07251% monoghost..................... 0.07007% monoground.................... 0.05828% monodark...................... 0.05118% sunstall...................... 0.04436% monoflying.................... 0.03628% monofairy..................... 0.03593% hailstall..................... 0.02630% monodragon.................... 0.02371% monorock...................... 0.02233% monograss..................... 0.01808% allweather.................... 0.00631% tricksand..................... 0.00431% trickhail..................... 0.00332% trickrain..................... 0.00137% trapper....................... 0.00117% Stalliness (mean: 0.055) |######## -1.0|############### |############################ 0.0|############################## |################### +1.0|########### |##### +2.0|### |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.81%