weatherless...................68.34232% offense.......................49.01168% balance.......................38.78706% rain..........................13.39173% sun........................... 7.94699% sand.......................... 7.39443% hyperoffense.................. 6.68913% hail.......................... 6.06020% trickroom..................... 4.61815% monotype...................... 4.32165% semistall..................... 3.75112% multiweather.................. 3.04582% voltturn...................... 3.00988% stall......................... 1.76101% tailwind...................... 1.32974% rainoffense................... 1.25786% tricksun...................... 1.12758% monobug....................... 0.75472% monowater..................... 0.67385% monoice....................... 0.66487% choice........................ 0.45822% sandoffense................... 0.31447% monoground.................... 0.30997% monoflying.................... 0.26954% monoghost..................... 0.24708% monoelectric.................. 0.21563% sunoffense.................... 0.20665% monofairy..................... 0.20665% hailoffense................... 0.20665% monopsychic................... 0.15723% monosteel..................... 0.15274% batonpass..................... 0.14376% monodragon.................... 0.14376% tricksand..................... 0.13477% trickrain..................... 0.11680% monograss..................... 0.10782% mononormal.................... 0.09434% monofire...................... 0.09434% monofighting.................. 0.07188% rainstall..................... 0.06289% monodark...................... 0.05840% monopoison.................... 0.05391% monorock...................... 0.04942% hailstall..................... 0.04043% sandstall..................... 0.03594% sunstall...................... 0.03145% Stalliness (mean: -0.056) |# -1.5|## |#### -1.0|######### |################ -0.5|###################### |############################# 0.0|############################## |######################## +0.5|################# |######### +1.0|##### |#### +1.5|# |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.57%