weatherless...................76.90535% balance.......................48.60068% offense.......................31.23008% voltturn......................23.66624% sand.......................... 9.60845% semistall..................... 8.77357% sun........................... 8.69283% rain.......................... 7.27849% hyperoffense.................. 6.83440% stall......................... 4.56126% multiweather.................. 3.13342% hail.......................... 0.71959% sandstall..................... 0.66651% choice........................ 0.64166% trickroom..................... 0.46333% monotype...................... 0.45010% hailoffense................... 0.29625% sandoffense................... 0.28072% dragmag....................... 0.23890% monowater..................... 0.14887% sunstall...................... 0.12766% sunoffense.................... 0.11169% monoflying.................... 0.10819% gravity....................... 0.06053% monofire...................... 0.05456% monosteel..................... 0.05114% monoghost..................... 0.02901% allweather.................... 0.02376% mononormal.................... 0.01707% monopoison.................... 0.01372% trickrain..................... 0.01192% monodragon.................... 0.01009% monoground.................... 0.00663% monofairy..................... 0.00496% rainoffense................... 0.00285% monorock...................... 0.00207% hailstall..................... 0.00201% monodark...................... 0.00171% monobug....................... 0.00119% monoelectric.................. 0.00085% monograss..................... 0.00074% monofighting.................. 0.00066% tricksun...................... 0.00040% monopsychic................... 0.00033% monoice....................... 0.00015% rainstall..................... 0.00008% tailwind...................... 0.00008% tricksand..................... 0.00000% Stalliness (mean: 0.219) | -2.0|# |#### -1.0|###### |#################### 0.0|############################## |############################# +1.0|############### |#### +2.0|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.88%