weatherless...................73.64942% balance.......................39.39506% offense.......................35.36489% hyperoffense..................12.39598% voltturn......................11.61527% sand..........................10.86379% rain.......................... 7.12099% semistall..................... 7.02566% hail.......................... 6.37646% stall......................... 5.81842% monotype...................... 3.32948% sun........................... 3.13118% trickroom..................... 2.10276% sandstall..................... 1.22672% hailoffense................... 1.22464% choice........................ 1.18428% multiweather.................. 0.86560% sandoffense................... 0.69303% monoghost..................... 0.62832% monowater..................... 0.56848% monoice....................... 0.40079% monobug....................... 0.35417% monosteel..................... 0.31033% rainoffense................... 0.30059% dragmag....................... 0.24354% sunoffense.................... 0.24075% tricksun...................... 0.20109% monopsychic................... 0.17952% monorock...................... 0.17395% monofairy..................... 0.15656% monoelectric.................. 0.12664% monodragon.................... 0.12177% rainstall..................... 0.11342% monopoison.................... 0.10855% monograss..................... 0.10089% monoflying.................... 0.09741% monofighting.................. 0.09185% monodark...................... 0.09185% allweather.................... 0.07863% monofire...................... 0.07445% mononormal.................... 0.06889% tricksand..................... 0.05706% monoground.................... 0.03410% gravity....................... 0.02505% tailwind...................... 0.02018% hailstall..................... 0.02018% trapper....................... 0.01600% sunstall...................... 0.01392% trickrain..................... 0.01113% trickhail..................... 0.00974% Stalliness (mean: 0.080) -2.0|## |####### -1.0|############### |######################## 0.0|############################ |############################## +1.0|############# |###### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%