weatherless...................73.62716% balance.......................42.70966% offense.......................31.11643% voltturn......................14.17552% hyperoffense..................11.50387% sand..........................11.20279% semistall..................... 7.68339% stall......................... 6.98665% rain.......................... 6.79776% hail.......................... 6.62884% trickroom..................... 2.56764% sun........................... 2.52917% monotype...................... 2.04486% hailoffense................... 1.54051% sandstall..................... 1.52021% choice........................ 1.35252% multiweather.................. 0.76341% monoghost..................... 0.63724% monoice....................... 0.52902% sandoffense................... 0.34497% tricksun...................... 0.28183% dragmag....................... 0.26133% monowater..................... 0.24095% rainoffense................... 0.22170% sunoffense.................... 0.18637% rainstall..................... 0.13797% monobug....................... 0.10534% monosteel..................... 0.09196% tricksand..................... 0.07738% monopsychic................... 0.06445% monofairy..................... 0.06114% monodragon.................... 0.05253% monoelectric.................. 0.04950% monorock...................... 0.04796% monopoison.................... 0.04396% monograss..................... 0.04207% monodark...................... 0.03677% monofighting.................. 0.03336% monofire...................... 0.03264% gravity....................... 0.02721% monoflying.................... 0.02641% mononormal.................... 0.02609% trapper....................... 0.02397% monoground.................... 0.01766% hailstall..................... 0.01497% tailwind...................... 0.01369% trickrain..................... 0.00929% trickhail..................... 0.00772% sunstall...................... 0.00519% allweather.................... 0.00203% Stalliness (mean: 0.177) -2.0|## |###### -1.0|########## |################## 0.0|####################### |############################## +1.0|############# |##### +2.0|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.87%