weatherless...................71.71732% balance.......................40.31510% offense.......................29.06769% voltturn......................18.59973% sand..........................13.60676% hyperoffense..................10.57276% semistall.....................10.12329% stall......................... 9.92117% hail.......................... 7.30151% rain.......................... 6.18958% trickroom..................... 2.88495% sandstall..................... 2.61505% hailoffense................... 2.04993% sun........................... 2.02860% choice........................ 1.56909% monotype...................... 1.15525% multiweather.................. 0.84312% monoice....................... 0.76919% tricksun...................... 0.33683% dragmag....................... 0.31487% monoghost..................... 0.16570% sunoffense.................... 0.13081% monowater..................... 0.10680% sandoffense................... 0.08076% rainoffense................... 0.05676% rainstall..................... 0.05383% tricksand..................... 0.05259% trapper....................... 0.03882% gravity....................... 0.02166% monofire...................... 0.01467% monodark...................... 0.01414% monodragon.................... 0.01346% monofairy..................... 0.01077% monopoison.................... 0.01076% monoelectric.................. 0.00935% monofighting.................. 0.00759% monobug....................... 0.00756% tailwind...................... 0.00727% trickhail..................... 0.00659% monosteel..................... 0.00633% monograss..................... 0.00621% mononormal.................... 0.00503% monopsychic................... 0.00431% sunstall...................... 0.00347% monoflying.................... 0.00314% hailstall..................... 0.00292% monorock...................... 0.00094% monoground.................... 0.00092% trickrain..................... 0.00034% allweather.................... 0.00000% Stalliness (mean: 0.281) -2.0|### |####### -1.0|########## |################### 0.0|######################### |############################## +1.0|################# |####### +2.0|#### |##### +3.0|## more negative = more offensive, more positive = more stall one # = 0.77%