weatherless...................72.15981% balance.......................40.37021% offense.......................23.79869% voltturn......................18.92841% sand..........................14.53730% stall.........................12.56939% semistall.....................11.90567% hyperoffense..................11.35604% hail.......................... 6.61638% rain.......................... 5.17060% sandstall..................... 3.03742% hailoffense................... 2.47354% trickroom..................... 1.98354% choice........................ 1.98250% sun........................... 1.80655% dragmag....................... 0.44427% multiweather.................. 0.29063% sunoffense.................... 0.14612% monotype...................... 0.07701% tricksun...................... 0.06244% sandoffense................... 0.05084% monoghost..................... 0.03786% rainstall..................... 0.03572% gravity....................... 0.03203% monowater..................... 0.01915% rainoffense................... 0.01566% tailwind...................... 0.01374% sunstall...................... 0.00802% tricksand..................... 0.00369% monofairy..................... 0.00345% monodragon.................... 0.00321% monopoison.................... 0.00296% monoelectric.................. 0.00162% monodark...................... 0.00155% monoice....................... 0.00154% monosteel..................... 0.00126% monograss..................... 0.00122% trapper....................... 0.00117% monobug....................... 0.00105% monofighting.................. 0.00090% monofire...................... 0.00080% mononormal.................... 0.00030% hailstall..................... 0.00018% monopsychic................... 0.00011% monorock...................... 0.00007% monoflying.................... 0.00006% trickrain..................... 0.00001% trickhail..................... 0.00000% monoground.................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.368) -2.0|### |####### -1.0|########## |############# 0.0|######################### |############################## +1.0|################## |######### +2.0|#### |###### +3.0|### more negative = more offensive, more positive = more stall one # = 0.78%