weatherless...................95.72504% offense.......................48.99473% balance.......................22.53232% hyperoffense..................21.60699% monotype...................... 7.90100% semistall..................... 4.13293% stall......................... 2.73303% hail.......................... 2.33416% monowater..................... 1.06013% mononormal.................... 1.04822% monofighting.................. 1.00102% monoflying.................... 0.91172% monoghost..................... 0.90917% monodark...................... 0.87770% sand.......................... 0.86112% monograss..................... 0.77904% sun........................... 0.75395% monoground.................... 0.71823% monopoison.................... 0.70548% monoelectric.................. 0.55111% monodragon.................... 0.52262% monofire...................... 0.49966% monofairy..................... 0.46351% rain.......................... 0.46096% monosteel..................... 0.34232% monobug....................... 0.29342% monoice....................... 0.28874% monopsychic................... 0.22963% monorock...................... 0.19051% hailoffense................... 0.11694% multiweather.................. 0.11482% sunoffense.................... 0.09483% sandoffense................... 0.04252% sandstall..................... 0.03359% rainoffense................... 0.02807% rainstall..................... 0.01403% voltturn...................... 0.00553% hailstall..................... 0.00425% sunstall...................... 0.00383% batonpass..................... 0.00213% dragmag....................... 0.00170% tailwind...................... 0.00128% Stalliness (mean: -0.348) -2.0|### |########### -1.0|########################### |############################## 0.0|###################### |############# +1.0|###### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.86%