weatherless...................95.80004% offense.......................50.69211% balance.......................22.55908% hyperoffense..................21.41174% monotype...................... 4.52040% semistall..................... 3.52272% hail.......................... 2.48703% stall......................... 1.81435% sand.......................... 0.74195% monowater..................... 0.66134% monoghost..................... 0.65968% sun........................... 0.65384% monofighting.................. 0.58384% mononormal.................... 0.52225% monopoison.................... 0.44979% rain.......................... 0.43731% monoflying.................... 0.43443% monodark...................... 0.41154% monoground.................... 0.36991% monodragon.................... 0.33027% monograss..................... 0.32494% monofairy..................... 0.28114% monofire...................... 0.28069% monoelectric.................. 0.23900% monopsychic................... 0.14049% monobug....................... 0.12985% monoice....................... 0.12696% monosteel..................... 0.12032% monorock...................... 0.09701% multiweather.................. 0.09213% sunoffense.................... 0.07710% hailoffense................... 0.06807% sandoffense................... 0.03871% sandstall..................... 0.02632% rainoffense................... 0.02404% rainstall..................... 0.00848% voltturn...................... 0.00356% dragmag....................... 0.00117% batonpass..................... 0.00112% hailstall..................... 0.00108% tailwind...................... 0.00069% sunstall...................... 0.00047% Stalliness (mean: -0.382) -2.0|## |########## -1.0|############################ |############################## 0.0|###################### |############# +1.0|###### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.88%