weatherless...................54.42597% offense.......................46.09230% balance.......................27.83894% sun...........................23.66859% rain..........................23.54682% hyperoffense..................20.41603% voltturn......................17.39594% multiweather.................. 7.42996% hail.......................... 4.26999% semistall..................... 4.02645% rainoffense................... 3.40955% sunoffense.................... 3.36124% monotype...................... 2.15059% sand.......................... 1.71484% stall......................... 1.62628% hailoffense................... 1.13719% choice........................ 1.03353% monoelectric.................. 0.27876% monograss..................... 0.24656% tailwind...................... 0.23348% monoflying.................... 0.20328% monofire...................... 0.20027% rainstall..................... 0.17309% trickroom..................... 0.16605% monodragon.................... 0.15397% monowater..................... 0.15196% sunstall...................... 0.14995% monoghost..................... 0.14391% mononormal.................... 0.14391% sandstall..................... 0.13284% monosteel..................... 0.11271% monoground.................... 0.10667% monodark...................... 0.10064% monofairy..................... 0.09057% monofighting.................. 0.08957% monobug....................... 0.08755% monorock...................... 0.08755% monopoison.................... 0.06642% monoice....................... 0.05736% monopsychic................... 0.05132% dragmag....................... 0.04931% sandoffense................... 0.03019% tricksun...................... 0.03019% hailstall..................... 0.02617% gravity....................... 0.02214% allweather.................... 0.01510% trapper....................... 0.01409% trickrain..................... 0.00906% trickhail..................... 0.00704% Stalliness (mean: -0.308) -2.0|## |###### -1.5|############ |#################### -1.0|########################### |############################## -0.5|############################## |############################## 0.0|########################### |######################## +0.5|################## |############ +1.0|######## |#### +1.5|### |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.39%