weatherless...................53.02031% offense.......................42.59512% balance.......................32.62014% sun...........................25.21735% rain..........................25.18356% voltturn......................24.74881% hyperoffense..................17.22511% multiweather.................. 8.02796% semistall..................... 5.59427% hail.......................... 3.20903% sunoffense.................... 3.20521% rainoffense................... 2.87537% stall......................... 1.96537% sand.......................... 1.59986% monotype...................... 1.46310% choice........................ 1.06808% hailoffense................... 0.61570% monoelectric.................. 0.24528% tailwind...................... 0.24050% monograss..................... 0.23424% trickroom..................... 0.21645% sandstall..................... 0.20091% sunstall...................... 0.19743% monofire...................... 0.18686% rainstall..................... 0.14790% monodragon.................... 0.10398% monorock...................... 0.09617% monoghost..................... 0.08752% monowater..................... 0.07329% monosteel..................... 0.06864% monoground.................... 0.06572% monoflying.................... 0.06556% monoice....................... 0.05555% mononormal.................... 0.04480% monobug....................... 0.04340% hailstall..................... 0.04148% monofighting.................. 0.03957% gravity....................... 0.03824% monopoison.................... 0.03478% tricksun...................... 0.03417% monodark...................... 0.03351% monopsychic................... 0.03339% monofairy..................... 0.02487% sandoffense................... 0.02209% trapper....................... 0.02028% allweather.................... 0.01787% trickrain..................... 0.01513% dragmag....................... 0.01049% trickhail..................... 0.00024% Stalliness (mean: -0.193) -2.0|## |##### -1.5|########### |################# -1.0|########################## |########################### -0.5|############################ |############################## 0.0|############################## |############################# +0.5|####################### |############### +1.0|########### |####### +1.5|#### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.37%