weatherless...................51.40019% balance.......................42.64035% voltturn......................40.68545% offense.......................34.54637% sun...........................27.62147% rain..........................26.68625% hyperoffense..................12.96108% multiweather.................. 8.07201% semistall..................... 7.43970% sunoffense.................... 3.34784% stall......................... 2.41250% rainoffense................... 1.73657% sand.......................... 1.30615% hail.......................... 1.15728% choice........................ 1.02571% monotype...................... 0.33823% hailoffense................... 0.33369% sandstall..................... 0.29761% trickroom..................... 0.28897% sunstall...................... 0.26506% tailwind...................... 0.26152% rainstall..................... 0.25563% monosteel..................... 0.08427% monoelectric.................. 0.06474% monofire...................... 0.04933% monodragon.................... 0.04626% trickrain..................... 0.04171% gravity....................... 0.01877% tricksun...................... 0.01329% monobug....................... 0.01301% monofairy..................... 0.01157% monoice....................... 0.01138% monowater..................... 0.01054% monoground.................... 0.00996% hailstall..................... 0.00943% monopsychic................... 0.00895% trapper....................... 0.00813% monofighting.................. 0.00641% monoflying.................... 0.00596% allweather.................... 0.00589% monoghost..................... 0.00477% monodark...................... 0.00392% monograss..................... 0.00386% monorock...................... 0.00356% mononormal.................... 0.00126% monopoison.................... 0.00119% sandoffense................... 0.00036% dragmag....................... 0.00017% trickhail..................... 0.00001% Stalliness (mean: -0.011) -2.0|# |### -1.5|##### |######### -1.0|#################### |############# -0.5|############### |################### 0.0|####################### |############################## +0.5|######################## |############### +1.0|############# |##### +1.5|### |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%