weatherless...................75.59336% offense.......................51.45265% balance.......................22.26560% hyperoffense..................20.11323% rain..........................16.49123% sun........................... 5.00792% semistall..................... 3.50857% batonpass..................... 3.29381% rainoffense................... 2.70728% stall......................... 2.65994% sand.......................... 2.47398% monotype...................... 2.35548% voltturn...................... 2.27128% hail.......................... 1.88517% choice........................ 1.71880% trickroom..................... 1.54109% multiweather.................. 1.42405% mononormal.................... 0.43637% sunoffense.................... 0.41830% monoice....................... 0.35611% hailoffense................... 0.28197% monodragon.................... 0.26465% monoghost..................... 0.24866% sandoffense................... 0.23380% monowater..................... 0.22549% tailwind...................... 0.21652% monosteel..................... 0.19771% monofairy..................... 0.17083% monograss..................... 0.17029% rainstall..................... 0.16333% monoground.................... 0.14930% tricksand..................... 0.14312% monoflying.................... 0.14111% monodark...................... 0.13261% dragmag....................... 0.10874% monofighting.................. 0.10142% sunstall...................... 0.09439% monoelectric.................. 0.08727% monopsychic................... 0.07939% monobug....................... 0.07898% monofire...................... 0.06012% trickrain..................... 0.05759% monopoison.................... 0.05198% tricksun...................... 0.04496% monorock...................... 0.03809% sandstall..................... 0.01724% gravity....................... 0.01711% hailstall..................... 0.01620% trapper....................... 0.01037% allweather.................... 0.00438% swagplay...................... 0.00135% fear.......................... 0.00000% Stalliness (mean: -0.348) | -2.0|# |######### -1.0|############################## |############################## 0.0|##################### |########### +1.0|###### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.89%