weatherless...................78.04771% offense.......................42.79533% balance.......................27.15902% hyperoffense..................19.62580% rain..........................18.97243% stall......................... 5.47417% semistall..................... 4.94568% trickroom..................... 2.47373% sun........................... 2.28432% voltturn...................... 2.05204% rainoffense................... 1.67406% batonpass..................... 1.21202% sand.......................... 1.04387% multiweather.................. 0.75606% choice........................ 0.72877% monotype...................... 0.66914% rainstall..................... 0.54853% hail.......................... 0.41527% monodragon.................... 0.20512% sunoffense.................... 0.15892% sandoffense................... 0.13023% mononormal.................... 0.11186% dragmag....................... 0.09860% tailwind...................... 0.08199% monowater..................... 0.07361% trickrain..................... 0.06842% monosteel..................... 0.06148% monofairy..................... 0.05959% hailoffense................... 0.05669% monoghost..................... 0.04873% monoice....................... 0.04373% gravity....................... 0.04019% monofighting.................. 0.03993% monograss..................... 0.03927% monoground.................... 0.03434% monoflying.................... 0.03136% monoelectric.................. 0.02857% sunstall...................... 0.02564% monodark...................... 0.02120% monobug....................... 0.01710% tricksand..................... 0.01650% monopoison.................... 0.01507% hailstall..................... 0.01230% tricksun...................... 0.01054% monopsychic................... 0.00999% monofire...................... 0.00912% monorock...................... 0.00808% sandstall..................... 0.00379% allweather.................... 0.00146% trapper....................... 0.00101% swagplay...................... 0.00035% fear.......................... 0.00000% Stalliness (mean: -0.187) | -2.0| |######### -1.0|############################## |######################## 0.0|##################### |############# +1.0|########## |## +2.0|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.87%