weatherless...................86.12136% semistall.....................41.87909% balance.......................27.57608% stall.........................22.99309% rain..........................10.80535% voltturn......................10.17519% offense....................... 6.50986% sun........................... 4.17665% rainstall..................... 3.94324% dragmag....................... 1.83914% multiweather.................. 1.39726% hyperoffense.................. 1.04189% sunstall...................... 0.20861% sand.......................... 0.17025% monotype...................... 0.14265% hail.......................... 0.12380% choice........................ 0.07886% monowater..................... 0.05342% monoghost..................... 0.03229% monoground.................... 0.02067% monopsychic................... 0.01846% sandstall..................... 0.01318% trickroom..................... 0.00520% monobug....................... 0.00446% monosteel..................... 0.00421% tricksun...................... 0.00354% mononormal.................... 0.00316% monodragon.................... 0.00248% monograss..................... 0.00241% rainoffense................... 0.00211% monofairy..................... 0.00200% monoice....................... 0.00165% sunoffense.................... 0.00132% tailwind...................... 0.00076% monodark...................... 0.00068% trickrain..................... 0.00021% monoelectric.................. 0.00019% monopoison.................... 0.00015% hailoffense................... 0.00010% monofire...................... 0.00008% hailstall..................... 0.00006% monoflying.................... 0.00005% monorock...................... 0.00003% trapper....................... 0.00002% gravity....................... 0.00001% monofighting.................. 0.00000% sandoffense................... 0.00000% fear.......................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 1.121) -2.0|# | -1.5| | -1.0|## |## -0.5|### |## 0.0|### |##### +0.5|###### |############### +1.0|########################## |############################## +1.5|#################### |########### +2.0|########## |######## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.70%