weatherless...................73.75823% offense.......................39.08809% balance.......................30.59510% hyperoffense..................17.42204% sun...........................15.39322% voltturn......................10.95664% semistall..................... 6.83439% stall......................... 6.06038% hail.......................... 5.98708% rain.......................... 5.11616% sunoffense.................... 3.55448% monotype...................... 1.13430% multiweather.................. 1.06846% hailoffense................... 0.98273% trickroom..................... 0.89079% sand.......................... 0.82495% choice........................ 0.64107% rainoffense................... 0.63486% tailwind...................... 0.62989% monowater..................... 0.24724% hailstall..................... 0.19630% monograss..................... 0.16275% monoflying.................... 0.15654% mononormal.................... 0.11306% monopoison.................... 0.10809% monodark...................... 0.09442% gravity....................... 0.09318% sunstall...................... 0.08697% monopsychic................... 0.05467% monofighting.................. 0.05467% sandoffense................... 0.05342% monoelectric.................. 0.04597% monofire...................... 0.04597% trickhail..................... 0.04473% monoghost..................... 0.04100% tricksun...................... 0.03976% monodragon.................... 0.03230% monoground.................... 0.02982% monofairy..................... 0.02857% monorock...................... 0.02733% trickrain..................... 0.02361% rainstall..................... 0.02112% dragmag....................... 0.00870% monobug....................... 0.00870% monoice....................... 0.00870% monosteel..................... 0.00745% fear.......................... 0.00497% sandfear...................... 0.00497% sandstall..................... 0.00124% Stalliness (mean: -0.064) -2.0|## |############# -1.0|######################## |############################## 0.0|############################## |####################### +1.0|############# |###### +2.0|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.67%