weatherless...................74.17646% balance.......................32.82576% offense.......................30.97932% sun...........................16.04207% voltturn......................14.63024% hyperoffense..................14.08489% stall.........................14.02932% semistall..................... 8.08071% hail.......................... 5.10033% rain.......................... 4.94224% sunoffense.................... 3.70584% trickroom..................... 1.97728% tailwind...................... 0.81603% multiweather.................. 0.73488% hailoffense................... 0.51013% choice........................ 0.47627% sand.......................... 0.47508% rainoffense................... 0.43311% monotype...................... 0.35058% trickhail..................... 0.27039% gravity....................... 0.24758% sunstall...................... 0.23987% hailstall..................... 0.20760% trickrain..................... 0.13475% monoflying.................... 0.09154% monowater..................... 0.07768% tricksun...................... 0.06256% monoghost..................... 0.05727% monopoison.................... 0.04784% sandoffense................... 0.02765% monograss..................... 0.02557% monodark...................... 0.02066% monorock...................... 0.01520% monoice....................... 0.00561% monofairy..................... 0.00373% mononormal.................... 0.00206% monofire...................... 0.00191% rainstall..................... 0.00165% monoground.................... 0.00160% fear.......................... 0.00083% sandfear...................... 0.00083% dragmag....................... 0.00052% monofighting.................. 0.00037% monodragon.................... 0.00009% monopsychic................... 0.00007% monoelectric.................. 0.00001% monobug....................... 0.00001% monosteel..................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.249) -2.0|# |############ -1.0|##################### |########################## 0.0|############################## |########################## +1.0|################## |######## +2.0|######### |####### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.61%