weatherless...................81.15564% offense.......................40.51953% balance.......................39.35267% hyperoffense.................. 9.03048% hail.......................... 8.15002% sun........................... 6.88256% semistall..................... 6.13376% voltturn...................... 5.40156% stall......................... 4.96356% rain.......................... 3.37387% trickroom..................... 2.04769% hailoffense................... 1.47057% sunoffense.................... 0.81479% sand.......................... 0.73043% tricksun...................... 0.61426% choice........................ 0.38528% multiweather.................. 0.28073% monotype...................... 0.23757% dragmag....................... 0.17279% rainoffense................... 0.16379% gravity....................... 0.12437% sunstall...................... 0.11293% sandoffense................... 0.07300% hailstall..................... 0.05491% mononormal.................... 0.05158% monoice....................... 0.05090% sandstall..................... 0.05052% trickhail..................... 0.03614% monoghost..................... 0.03005% monowater..................... 0.02234% monosteel..................... 0.02109% monoelectric.................. 0.01358% monodragon.................... 0.01260% monodark...................... 0.01155% monofairy..................... 0.01148% monopoison.................... 0.00869% monofire...................... 0.00687% tailwind...................... 0.00508% monobug....................... 0.00420% monofighting.................. 0.00408% monopsychic................... 0.00361% monoflying.................... 0.00271% monograss..................... 0.00263% tricksand..................... 0.00242% trickrain..................... 0.00226% monoground.................... 0.00184% allweather.................... 0.00164% Stalliness (mean: 0.062) |## -1.5|#### |######### -1.0|################## |#################### -0.5|########################### |######################### 0.0|############################## |########################## +0.5|###################### |###################### +1.0|########### |###### +1.5|##### |### +2.0|## |## +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%