weatherless...................82.90555% balance.......................62.29006% offense.......................34.11776% rain..........................11.28828% sun........................... 5.81604% trickroom..................... 5.14720% semistall..................... 2.97866% tailwind...................... 1.52638% hyperoffense.................. 0.52954% voltturn...................... 0.26378% monotype...................... 0.14424% trickrain..................... 0.12152% stall......................... 0.08398% monowater..................... 0.07904% multiweather.................. 0.07607% sand.......................... 0.06619% gravity....................... 0.05039% sunoffense.................... 0.04347% batonpass..................... 0.03655% monograss..................... 0.03260% rainoffense................... 0.02964% tricksun...................... 0.02964% monoghost..................... 0.02272% dragmag....................... 0.00889% monofire...................... 0.00790% sandstall..................... 0.00494% swagplay...................... 0.00395% monobug....................... 0.00099% monorock...................... 0.00099% trapper....................... 0.00099% Stalliness (mean: 0.174) -1.2|# |# -0.8|### |####### -0.4|############# |##################### 0.0|########################## |############################## +0.4|########################### |#################### +0.8|########### |##### |## |# more negative = more offensive, more positive = more stall one # = 0.59%