weatherless...................84.91570% balance.......................61.54645% offense.......................35.57351% rain..........................10.12168% trickroom..................... 5.29149% sun........................... 4.96353% semistall..................... 2.40148% tailwind...................... 1.06912% hyperoffense.................. 0.43764% trickrain..................... 0.11932% voltturn...................... 0.10549% monotype...................... 0.09626% monowater..................... 0.08119% multiweather.................. 0.04408% sand.......................... 0.04317% stall......................... 0.04092% gravity....................... 0.03093% rainoffense................... 0.02558% sunoffense.................... 0.02175% tricksun...................... 0.01749% dragmag....................... 0.01491% batonpass..................... 0.01462% monoghost..................... 0.00523% monofire...................... 0.00402% monograss..................... 0.00399% sandstall..................... 0.00259% monobug....................... 0.00114% monorock...................... 0.00069% trapper....................... 0.00013% swagplay...................... 0.00000% Stalliness (mean: 0.153) -1.2| |# -0.8|### |####### -0.4|############ |##################### 0.0|########################### |############################## +0.4|######################### |################## +0.8|######### |#### |## | more negative = more offensive, more positive = more stall one # = 0.62%