weatherless...................86.29390% balance.......................58.65570% offense.......................39.39414% rain.......................... 8.35063% sun........................... 5.34517% trickroom..................... 5.22811% semistall..................... 1.67317% tailwind...................... 0.83651% hyperoffense.................. 0.27319% trickrain..................... 0.08281% voltturn...................... 0.03729% monotype...................... 0.02684% monowater..................... 0.02573% sand.......................... 0.01997% gravity....................... 0.01955% dragmag....................... 0.01344% rainoffense................... 0.01121% multiweather.................. 0.00967% sunoffense.................... 0.00537% batonpass..................... 0.00471% stall......................... 0.00380% tricksun...................... 0.00375% monoghost..................... 0.00071% monograss..................... 0.00024% monofire...................... 0.00017% trapper....................... 0.00000% swagplay...................... 0.00000% sandstall..................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.109) -1.2| |# -0.8|### |####### -0.4|############# |###################### 0.0|############################## |############################## +0.4|##################### |############### +0.8|######## |### |# | more negative = more offensive, more positive = more stall one # = 0.64%