weatherless...................82.72185% balance.......................60.39799% offense.......................36.80219% rain.......................... 9.10540% sun........................... 8.16577% trickroom..................... 4.29857% semistall..................... 2.69854% tailwind...................... 0.59901% hyperoffense.................. 0.10028% trickrain..................... 0.09240% voltturn...................... 0.02988% monotype...................... 0.02884% monowater..................... 0.02857% gravity....................... 0.01550% sand.......................... 0.01241% rainoffense................... 0.00705% multiweather.................. 0.00543% tricksun...................... 0.00342% sunoffense.................... 0.00271% batonpass..................... 0.00196% stall......................... 0.00099% dragmag....................... 0.00081% monoghost..................... 0.00021% monograss..................... 0.00003% monofire...................... 0.00002% trapper....................... 0.00000% swagplay...................... 0.00000% sandstall..................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.136) -1.2| |# -0.8|## |###### -0.4|############ |############# 0.0|############################## |######################### +0.4|################ |############# +0.8|####### |#### |# | more negative = more offensive, more positive = more stall one # = 0.77%