weatherless...................85.01446% offense.......................61.17802% balance.......................22.70497% voltturn......................20.89774% hyperoffense..................15.80831% hail.......................... 9.25517% sand.......................... 2.34652% rain.......................... 1.90126% monotype...................... 1.82759% sun........................... 1.52985% rainoffense................... 0.86076% sunoffense.................... 0.78425% monobug....................... 0.50275% semistall..................... 0.29203% trickroom..................... 0.28544% hailoffense................... 0.28040% monodark...................... 0.24966% choice........................ 0.24909% monodragon.................... 0.23923% tailwind...................... 0.15320% sandoffense................... 0.13619% monopoison.................... 0.12237% monowater..................... 0.11161% mononormal.................... 0.10346% dragmag....................... 0.09442% monoflying.................... 0.08419% monofighting.................. 0.07421% monoground.................... 0.07073% monograss..................... 0.06213% multiweather.................. 0.04575% monoice....................... 0.04020% monosteel..................... 0.03982% monofire...................... 0.03923% trickhail..................... 0.03649% monoghost..................... 0.03096% monopsychic................... 0.02799% monorock...................... 0.02298% monofairy..................... 0.01670% stall......................... 0.01668% monoelectric.................. 0.00541% trapper....................... 0.00473% sandstall..................... 0.00085% tricksand..................... 0.00059% Stalliness (mean: -0.421) -2.0|# |## -1.5|###### |########### -1.0|################ |####################### -0.5|############################# |############################## 0.0|######################### |################### +0.5|####### |## +1.0|# more negative = more offensive, more positive = more stall one # = 0.59%