weatherless...................88.28154% offense.......................59.49970% balance.......................26.81185% voltturn......................23.99184% hyperoffense..................13.29956% hail.......................... 8.26073% sand.......................... 1.41011% sun........................... 1.27948% monotype...................... 0.94599% sunoffense.................... 0.84805% rain.......................... 0.79463% rainoffense................... 0.46285% choice........................ 0.36293% semistall..................... 0.36244% monodark...................... 0.28823% trickroom..................... 0.24120% tailwind...................... 0.23224% hailoffense................... 0.19982% monobug....................... 0.18004% monopoison.................... 0.09673% mononormal.................... 0.08235% monowater..................... 0.06750% monoground.................... 0.06542% trickhail..................... 0.06040% monoflying.................... 0.06012% monodragon.................... 0.05287% dragmag....................... 0.04937% monofighting.................. 0.04673% sandoffense................... 0.04116% multiweather.................. 0.02649% stall......................... 0.02645% monoghost..................... 0.00350% monoice....................... 0.00134% monograss..................... 0.00090% monoelectric.................. 0.00025% monosteel..................... 0.00015% monofire...................... 0.00010% monorock...................... 0.00009% monopsychic................... 0.00007% monofairy..................... 0.00003% trapper....................... 0.00000% sandstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.352) -2.0|# |# -1.5|##### |######## -1.0|########### |################ -0.5|######################### |############################## 0.0|######################## |###################### +0.5|###### |## +1.0|# more negative = more offensive, more positive = more stall one # = 0.66%