weatherless...................91.42062% offense.......................56.44272% balance.......................31.95175% voltturn......................24.02752% hyperoffense..................11.23026% hail.......................... 5.03340% sand.......................... 2.03132% sun........................... 1.19771% sunoffense.................... 0.87150% choice........................ 0.48431% rain.......................... 0.37640% monotype...................... 0.34960% semistall..................... 0.34813% rainoffense................... 0.28257% monodark...................... 0.16398% trickroom..................... 0.10165% tailwind...................... 0.08652% sandoffense................... 0.06977% multiweather.................. 0.05945% monopoison.................... 0.04812% monowater..................... 0.04354% mononormal.................... 0.04125% hailoffense................... 0.03391% stall......................... 0.02714% dragmag....................... 0.01798% monoflying.................... 0.01492% monodragon.................... 0.01374% monofighting.................. 0.01334% monoground.................... 0.00976% trickhail..................... 0.00072% monobug....................... 0.00064% monoghost..................... 0.00020% monoice....................... 0.00010% monograss..................... 0.00007% monoelectric.................. 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% monofire...................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.288) -2.0| |## -1.5|###### |#### -1.0|######### |########## -0.5|################# |############################## 0.0|####################### |######################## +0.5|###### |### +1.0|# more negative = more offensive, more positive = more stall one # = 0.74%