weatherless...................88.43506% offense.......................52.35393% balance.......................30.12654% hyperoffense..................13.77000% sun........................... 5.40566% voltturn...................... 4.08448% sand.......................... 3.52624% semistall..................... 2.84704% hail.......................... 2.13993% rain.......................... 1.57239% monotype...................... 1.52587% multiweather.................. 1.06997% stall......................... 0.90249% sunoffense.................... 0.77224% trickroom..................... 0.48381% choice........................ 0.40938% monodragon.................... 0.31634% monosteel..................... 0.22330% monoflying.................... 0.21399% sandoffense................... 0.20469% monofire...................... 0.19539% hailoffense................... 0.15817% monodark...................... 0.13956% monobug....................... 0.11165% monopsychic................... 0.09304% monofighting.................. 0.09304% mononormal.................... 0.09304% monowater..................... 0.08374% monograss..................... 0.08374% monofairy..................... 0.05582% rainoffense................... 0.04652% monoghost..................... 0.03722% monoground.................... 0.03722% monoelectric.................. 0.03722% monopoison.................... 0.02791% monorock...................... 0.02791% sunstall...................... 0.01861% dragmag....................... 0.00930% tailwind...................... 0.00930% tricksun...................... 0.00930% Stalliness (mean: -0.238) |# -1.5|### |############# -1.0|###################### |########################### -0.5|############################## |########################## 0.0|###################### |################### +0.5|############## |########### +1.0|######### |### +1.5|# | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%