weatherless...................94.44840% offense.......................46.40347% balance.......................34.71442% hyperoffense..................13.46270% semistall..................... 4.36631% voltturn...................... 4.22165% sand.......................... 1.82666% rain.......................... 1.48087% sun........................... 1.20811% hail.......................... 1.16730% stall......................... 1.05312% trickroom..................... 0.49978% sunoffense.................... 0.44212% monotype...................... 0.23136% multiweather.................. 0.13134% monodragon.................... 0.12149% monofighting.................. 0.04691% mononormal.................... 0.03132% monoflying.................... 0.02161% monosteel..................... 0.01909% hailoffense................... 0.01498% monobug....................... 0.00885% choice........................ 0.00535% sandoffense................... 0.00533% monopsychic................... 0.00173% sunstall...................... 0.00166% monofairy..................... 0.00023% monoelectric.................. 0.00009% monofire...................... 0.00006% monorock...................... 0.00004% monograss..................... 0.00001% monodark...................... 0.00001% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.144) | -1.5|## |################ -1.0|####################### |############################ -0.5|############################## |#################### 0.0|####################### |##################### +0.5|################# |############### +1.0|################ |#### +1.5|## | +2.0| | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%