weatherless...................73.21065% offense.......................48.40549% balance.......................29.12605% hyperoffense..................15.18447% sun........................... 8.77987% hail.......................... 7.27156% rain.......................... 6.14227% voltturn...................... 5.83269% sand.......................... 5.72348% monotype...................... 5.19699% semistall..................... 4.24999% stall......................... 3.03400% trickroom..................... 1.40347% sunoffense.................... 1.13563% hailoffense................... 1.07867% multiweather.................. 1.02076% monobug....................... 0.70161% mononormal.................... 0.45247% choice........................ 0.44810% sandoffense................... 0.40744% monowater..................... 0.40021% rainoffense................... 0.36571% monofire...................... 0.34472% monosteel..................... 0.32715% monograss..................... 0.31421% monoghost..................... 0.31307% monoflying.................... 0.30495% monorock...................... 0.27495% monopoison.................... 0.25992% monodragon.................... 0.24381% monoelectric.................. 0.23683% monodark...................... 0.23467% monofighting.................. 0.22909% monopsychic................... 0.22313% monoice....................... 0.21704% monofairy..................... 0.21190% sandstall..................... 0.21019% monoground.................... 0.18609% tailwind...................... 0.11956% tricksun...................... 0.06736% dragmag....................... 0.06450% sunstall...................... 0.06304% hailstall..................... 0.02956% gravity....................... 0.02829% trickhail..................... 0.02803% rainstall..................... 0.02689% allweather.................... 0.02416% trickrain..................... 0.01351% tricksand..................... 0.01066% trapper....................... 0.00374% fear.......................... 0.00108% sandfear...................... 0.00082% Stalliness (mean: -0.193) -2.0|# |######## -1.0|##################### |############################## 0.0|############################ |################# +1.0|######## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.85%