weatherless...................71.16344% offense.......................46.75140% balance.......................31.11876% hyperoffense..................13.78388% sun........................... 9.00358% hail.......................... 8.30622% voltturn...................... 7.57551% rain.......................... 6.54500% sand.......................... 6.02257% semistall..................... 4.68549% stall......................... 3.66047% monotype...................... 2.88051% trickroom..................... 1.90519% hailoffense................... 1.37111% sunoffense.................... 1.03837% multiweather.................. 0.93553% choice........................ 0.47629% monobug....................... 0.42828% sandoffense................... 0.36866% rainoffense................... 0.32895% sandstall..................... 0.26321% mononormal.................... 0.23336% monofire...................... 0.23110% monowater..................... 0.21495% monosteel..................... 0.18173% monoghost..................... 0.16117% monograss..................... 0.15858% monodragon.................... 0.15204% monoice....................... 0.13496% monopoison.................... 0.13268% monorock...................... 0.13025% monoelectric.................. 0.12628% monofighting.................. 0.12268% monoflying.................... 0.11528% monodark...................... 0.11491% tricksun...................... 0.10303% monopsychic................... 0.09988% tailwind...................... 0.09349% monofairy..................... 0.09235% monoground.................... 0.08990% dragmag....................... 0.06905% sunstall...................... 0.06788% allweather.................... 0.02884% gravity....................... 0.02871% trickhail..................... 0.02399% rainstall..................... 0.02340% hailstall..................... 0.02108% trickrain..................... 0.01814% tricksand..................... 0.01031% trapper....................... 0.00143% fear.......................... 0.00027% sandfear...................... 0.00026% Stalliness (mean: -0.126) -2.0|# |####### -1.0|###################### |############################## 0.0|############################## |################### +1.0|######### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%