weatherless...................71.57522% offense.......................45.52122% balance.......................30.54367% hyperoffense..................13.34004% hail.......................... 8.97742% sun........................... 8.60056% voltturn...................... 7.92590% sand.......................... 6.00933% rain.......................... 5.90195% semistall..................... 5.48739% stall......................... 5.10768% trickroom..................... 2.33114% hailoffense................... 1.66810% monotype...................... 1.27735% multiweather.................. 1.02686% sunoffense.................... 0.77945% sandstall..................... 0.38298% rainoffense................... 0.32655% choice........................ 0.29519% monobug....................... 0.26992% tricksun...................... 0.17259% sandoffense................... 0.13553% mononormal.................... 0.13519% monofire...................... 0.09450% monorock...................... 0.08671% tailwind...................... 0.08612% monodark...................... 0.07900% monoice....................... 0.07643% dragmag....................... 0.07539% monowater..................... 0.07189% sunstall...................... 0.06694% monograss..................... 0.06636% monosteel..................... 0.06575% monodragon.................... 0.06076% monofighting.................. 0.05373% monoghost..................... 0.04036% monopsychic................... 0.03568% monoelectric.................. 0.03535% monoflying.................... 0.03497% monopoison.................... 0.02938% monofairy..................... 0.02648% trickrain..................... 0.02360% gravity....................... 0.02074% monoground.................... 0.01903% hailstall..................... 0.01256% rainstall..................... 0.00804% allweather.................... 0.00788% trickhail..................... 0.00783% tricksand..................... 0.00513% trapper....................... 0.00125% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.069) -2.0| |####### -1.0|####################### |############################## 0.0|############################# |################### +1.0|########## |#### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.78%